Place the hex on a champion. Allies in the hex deal 15% bonus magic damage over 5 seconds. This damage Wounds and Burns over the duration.
Place the hex on a champion. The first time an ally in the hex falls below 40% Health, they freeze for 1 second and heal 30% of their max Health.
Place the hex on a champion. Allies in the hex gain 3 Mana Regen.
Place the hex on a champion. Allies in the hex gain 30% Attack Speed.
Place the hex on a champion. Allies in the hex gain 10% max Health, and 35 permanent Health each round.
Place the hex on a champion. The first time an ally in the hex hits an enemy with an Ability, that enemy is Stunned for 1.75 seconds.